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Release: 2024-07-26 05:00:00 (UTC)

Team Cost:  77

Card Stats
Base (Lv.1)
Base (Lv.150)
100% (Lv.150)

HP
4,734
15,625
20,625

ATK
4,680
15,445
20,445

DEF
3,183
10,506
15,506

Card Awakenings

x50
x20
x10
x3
x1

x14
x14
x7

x28
x28
x21

Radiantly Shining Heroes

Gamma 1 & Gamma 2/Gamma 1


Leader Skill
"Super Heroes" Category Ki +3 and HP, ATK & DEF +200%

Passive Skill - Super Heroes' Power
Basic effect(s)
  • Ki +3 and ATK & DEF 125%
  • "Super Heroes", "Joined Forces" or "Defenders of Justice" Category allies' Ki +3 and ATK & DEF 50%

  • When HP is 30% or more
  • Ki +3 and ATK & DEF 125%

  • For every INT Ki Sphere obtained
  • Chance of performing a critical hit 30%
  • Launches an additional Super Attack (up to 2 times within a turn)

  • For every AGL or STR Ki Sphere obtained
  • Chance of performing a critical hit 12%
  • Launches an additional attack that has a great chance of becoming a Super Attack (up to 2 times within a turn)

  • After performing 3 or more attacks in battle
  • ATK & DEF 50%
  • Damage reduction rate 30%

  • Standby Skill Enters Standby Mode
    Stands by for 4 turns, during which charge count increases by 1 per attack performed by allies

    Condition:
    Can be activated when HP is 70% or less, or after the character performs 3 or more attacks in battle (once only)

    Standby Transformation
    Gamma 1 & Gamma 2/Gamma 1

    Condition:
    Can be activated when HP is 70% or less, or after the character performs 3 or more attacks in battle (once only)

    Super Attack (12 Ki) Victory Combo
    Raises ATK & DEF for 1 turn and causes colossal damage to enemy

    Lv.20: Super Attack +30% (Super Attack power will be increased even more!)

    Ultra Super Attack (18 Ki) Super Gamma Blast
    Greatly raises ATK & DEF for 1 turn and causes mega-colossal damage to enemy

    Lv.20: Super Attack +30% (Super Attack power will be increased even more!)