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Release: 2023-08-27 06:45:00 (UTC)

Team Cost:  77

Card Stats
Base (Lv.1)
Base (Lv.150)
100% (Lv.150)

HP
4,541
14,988
19,588

ATK
4,809
15,870
21,270

DEF
3,119
10,294
15,294

Card Awakenings

x50
x20
x10
x3
x1

x35

x14
x21
x35

Infinite Sanctuary

Fusion Zamasu


Leader Skill
"Realm of Gods", "Worldwide Chaos" or "Fused Fighters" Category Ki +3 and HP, ATK & DEF +170%, plus an additional HP, ATK & DEF +30% for characters who also belong to the "Time Travelers" or "Final Trump Card" Category; Extreme Class Ki +3 and HP, ATK & DEF +150% ("Realm of Gods", "Worldwide Chaos" or "Fused Fighters" Category characters excluded)

Passive Skill - Zamasu Shall Rule All
Activates the Entrance Animation when there is another "Realm of Gods" Category ally on the team
  • Damage reduction rate 20% for 1 turn
  • Damage reduction rate 20% for 4 turn(s)

  • Basic effect(s)
  • Ki +6 and ATK & DEF 100%
  • High chance of performing a critical hit
  • Damage reduction rate 40%

  • When there are no "Realm of Gods" Category enemies
  • Ki +3 and ATK & DEF 50%

  • When receiving an attack
  • DEF 50%
  • DEF 50% when HP is 70% or less

  • After receiving an attack
  • Launches an additional attack that has a high chance of becoming a Super Attack

  • For every attack received
  • ATK 25% (up to 150%)

  • Active Skill - Omnipresence
    Creates the Domain "Infinite Zamasu", raises Extreme Class allies' Ki by 3 and becomes omnipresent for 5 turns

    Condition:
    Can be activated when HP is 70% or less starting from the 5th turn from the character's entry turn, or when there is another "Future Saga" Category ally attacking in the same turn or a "Future Saga" Category enemy starting from the 7th turn from the character's entry turn (once only)

    Active Transformation
    Infinite Zamasu

    Condition:
    Can be activated when HP is 70% or less starting from the 5th turn from the character's entry turn, or when there is another "Future Saga" Category ally attacking in the same turn or a "Future Saga" Category enemy starting from the 7th turn from the character's entry turn (once only)

    Dokkan Field Infinite Zamasu
    Increases damage received by Super Class enemies and allies by 30%

    Super Attack (12 Ki) True Test of a God
    Greatly raises ATK & DEF for 1 turn, causes colossal damage to enemy and greatly lowers DEF

    Lv.20: Super Attack +30% (Super Attack power will be increased even more!)

    Ultra Super Attack (18 Ki) Divine Hammer
    Massively raises ATK and raises DEF for 1 turn, causes mega-colossal damage to enemy and greatly lowers ATK

    Lv.20: Super Attack +30% (Super Attack power will be increased even more!)